It's a bit of a delayed update, and incomplete at that, but here are some non-3D projects I finished last month. I'm happy with the results of my first matte painting, and even the 3D version is pretty cool. I might try it again some time.
The Medusa sculpt is waiting for the finishing touches on her paint job, but here's the finished sculpt.
We've also started a human figure in sculpting class that we need to take from skeleton to muscle to skin to create a character of our choice. Yes, I am making a zombie. Big surprise, I know.
That about wraps up the non-demo reel projects (besides the 3D medusa-self, which will get its own page). If I have free time I'll be working on something for the World of Warcraft Student Modeling Competition, so wish me luck with that.
Love your Medusa head.
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