Tuesday, June 15, 2010

Completed Beetle Mesh

I just "finished" the mesh for my Scarabaeus sacer; I use finished loosely in this context. A more active walking position looked better to me, so I played around with some of the legs. I also went ahead and combined the two separate sections of each leg into one mesh for rendering purposes.


And for some reason Maya "lost" my front camera. I don't know what is up with this bug, but it's happened on two different projects now and I'm starting to get worried. For this project it wasn't a big deal since I didn't have a front view to work with, so I left it as is.

Oh, and the hairs on the legs and underside will come in later during the texturing process. Now I'm going to try out Mudbox. Wish me luck!

Anne

Friday, June 4, 2010

Beetles in 3D

I thought about doing this in January, but never got around to actually modeling insects in Maya. So I asked my friend which beetle I should create, and he recommended Scarabaeus sacer (the infamous Egyptian "Scarab" beetle). You know, unlike The Mummy and Prince of Persia would have you believe, these beetles are a type of dung beetle, not flesh eating terrors of the desert. In fact, I think they're cute.

This is my second attempt; the first time I neglected the angle of the back, which would have led to problems when I textured it. If it turns out nicely, I might try to pose it with some dung. XD

Any suggestions?

Reference images from: http://www.zin.ru/animalia/coleoptera/eng/scasacne.htm